Animation Explained Further

The concept of Persistence of Vision was taken to a new level when people decided to experiment more and more with it; thus many instruments were developed on similar lines for eg. the Phenakistoscope, the Zoetrope, the Praxinoscope; and then came in the Flipbooks which I’m pretty sure most of you must have seen.

Flipbook

Flipbook

The idea of flipping images was tried with increasing the number of images per second, imposed on the retina. Thus developed the concept of frames per second. It was seen that when images were projected at a lower frames per second, the motion appeared jerky and at higher fps the motion got blurred, so after much experimentation it was found that a rate of 24fps (frames per second) was comfortable for viewing. The still camera was already existing then and this development led to the invention of the motion camera, well thats a totally different domain altogether.

Ok… so where was I, yes Frames per second; films are projected at 24 Fps in the theaters, where as the PAL system of broadcasting uses 25 Fps for the television medium and in some countries the NTSC system is used which broadcasts at approx 30 Fps. Cool, so thats it for all the factual and technical aspects of what animation is and how it began.

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